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Devlog

  • v1.3
    March 07, 2019 by Mika la Grand
    The following changes were made: Fixed bugs cause by new pathfinding system (from previous update) Further improvements to the pathfinding system (especially with recalculations of paths) Enemies will... Continue reading
  • v1.2
    February 25, 2019 by Mika la Grand
    The following changes were made: Added WebGL build Enemies now have an all new Pathfinding system (A* pathfinding) Added a bar showing the reloading of weapons Reload delay per bullet is halved (from... Continue reading
  • v1.1
    December 06, 2018 by Mika la Grand
    Fixed the following bugs: Oneliners showing one after another after the first kill. Mouse not appearing at end/exit of level. No transition animation at start and end of level. Corrected spelling of "... Continue reading
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